Intellect increases the Duration of Spells, which is quite important against tougher enemies, to get more damage per Spell. Perception is necessary for any DPS build, especially on higher difficulties, to overcome resistances. Dexterity decreases recovery time and speeds up Spell casting time, and Druid spells that we use have long cast times and recovery times, making Dexterity a good Attribute to invest into unless your are playing Turn-Based where it is much less useful. It also increases Healing done with spells like Garden of Life and Moonwell. Although most of these spells do low damage over time, and Might won’t increase it that much, there are still other spells we add to the build that do a lot more damage instantly. Might affects damage and healing from all spells that we are casting. This Build requires 4 Attributes: Might, Dexterity, Perception and Intellect.
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